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Unmechanical extended achievements guide and roadmap
Unmechanical extended achievements guide and roadmap










  1. #Unmechanical extended achievements guide and roadmap generator
  2. #Unmechanical extended achievements guide and roadmap plus

Faith has a moderate advantage to getting this done quickly, but it's amply possible for either Purpose branch.įinish any scenario without constructing Steam or Advanced buildingsĪ bit misleading description by the game. Pass Purpose laws on cooldown, and spam hope-increasing abilities as they're unlocked. In the New Home scenario, don't let anyone leave for London DO NOT get House of Healing as there is a scripted death associated with this building that prevents unlocking this achievement.įinish the New Home scenario with no deaths from cold, hunger, sickness or overworkĬurrently seems to be bugged and awarded upon completing the scenario regardless.įinish a playthrough without an Infirmary or House of Healingīest to do on The Arks with Radical Treatment (Law) or on The Last Autumn with Medical Repatriation (Law) Its advised to save before storm as people can easily die during it. Have 4 Coal Thumpers working at the same timeįinish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty Rescue all of your people coming to the City

#Unmechanical extended achievements guide and roadmap generator

Have a fully upgraded Generator (power, range and overdrive)įinish a scenario never expanding the range of the Generator Stay in power after your people threatened to overthrow you Have 4 Workshops doing research at the same time With no deaths and saving all survivors, you should end with 692 people. In the New Home scenario, save every person in FrostlandĬurrently seems to be bugged and awarded early. Using it on the Shaft Structure from the start will result in 600% efficiency for example.įinish the New Home scenario on Hard difficultyįinish the Refugees scenario on Hard difficultyįinish The Arks scenario on Hard difficulty this will raise the efficiency up to whatever it takes to complete the stage in one hour. The end-result should be more than 240% efficiency!Īlternatively, use the rush construction ability in Builders mode.

#Unmechanical extended achievements guide and roadmap plus

Plus develop all the techs which boost the infirmaries.

unmechanical extended achievements guide and roadmap

Corpse disposal -> Organ transplantation.Sustain life -> Double Rations for the Ill.You can get this achievement by boosting medical posts or infirmaries. Have a workplace with efficiency greater than. Save all the Seedling Arks in The Arks scenario Many of the incoming refugees will be ill or gravely ill. Tip: Preemptively build ample healthcare infrastructure (start after the Londoners are dealt with, if not before), particularly Infirmaries or Houses of Healing. In the New Home scenario, accept all groups of refugees Have more than 650 people in the city at the same time

unmechanical extended achievements guide and roadmap

You are allowed to harvest coal piles with a Gathering Post and use Outposts that provide coal. Having a choice, finish a scenario using only Huntersįinish a scenario without building a single Steam Hubįinish a playthrough with Charcoal Kilns as the only buildings that provide Coal In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena Keep every promise made during a playthroughįinish a playthrough without building a single Tent If doing this in endless mode, Endurance and Serenity seem to be bugged.

unmechanical extended achievements guide and roadmap

In a city of at least 200, have automatons working in more than half of workplaces Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time

unmechanical extended achievements guide and roadmap

There are currently 115 achievements in total: 96 main achievements and 19 hidden achievements. This page lists Achievements for Frostpunk.












Unmechanical extended achievements guide and roadmap